WAVE GRINDERS
---- Open in fullscreen for a better experience----
--------- INPUTS CONTROL: ------------
Movement: [Left] and [Right] Arrow Keys or [A] and [D] Keys
Grind: Press and hold the spacebar before climbing onto a trunk to slide.

Start/Pause Game: [Enter]
Or connect your Joystick!
----- TECHNICAL NOTES ----------
This work was created in Godot Engine, inspired by California Games from the Sega Genesis (my favorite console), respecting the graphical and sound limitations of the era — reduced resolution(320x224 px), restricted palette, and recreated parallax. The sprites were created in Blender and Aseprite, mixing hand-drawn and procedural techniques. For the music composition, I used VCV Rack 2 with the "Boss Fight (YM2612)" modules for the instruments and "Mega Tone (SN76489)" for the sound effects and percussion, utilizing the noise channel. These modules simulate the chips of the Sega Genesis, bringing an authentic sound experience from that era.
Released on April, 2025
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